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Originally posted by RAY@HQ View PostPrint button is fixed...
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I'm struggling a bit with CDG. Posted initially in a separate thread, moving over to this one. We use 2*saves + holds - BS for the first time this year. That category doesn't exist. Suggestion on other thread was to use Net Relief (S+H-BS) and Saves, but weight them each as half of the other 9 scoring categories. When I run that, all relievers are valueless. Any ideas? I'm running Net Relief and Saves weighted as "1" and the other 9 categories weighted as "2". Thanks.
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hi, me spamming again... actually, it's still too wonky near the bottom, so could really use that lower tier after all. thanks again. I'll stop tinkering for now.
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Originally posted by RAY@HQ View PostYes, we should add a 0.01-4.99 tier. And yes, the print button on the grid page appears to be broken. I'll report those.
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Yes, we should add a 0.01-4.99 tier. And yes, the print button on the grid page appears to be broken. I'll report those.
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One more thing: the "print" function isn't working for me. I've tried to print on Chrome and also Safari.
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Originally posted by marknym View Post
I think I've spotted the issue? Not totally sure. Seems there is no "tier" in the grid for the players worth $0.01-4.99
So once you get below $5, they're all listed randomly, not even in $ order. So I can't get useful list below the $5 tier. I know when you get down to the end it's splitting hairs but I at least want to read the hairs before I split them, so to speak?
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Originally posted by marknym View Post
ok. Is there perhaps a way to get the keepers to not be displayed in the grid? they get displayed right below the NV line too. The league uses 11 bench spots so between the catchers and the rest of the guys below the line, I need to see them clearly, but they get jumbled into a list that includes all the keepers. I don't remember having this issue in the past with the catchers and the reserves, I used this tool every year for a long while and have used it for all types of leagues.
I'd be open to any tip that I can manipulate it with for now just to get it to read better. I think I've tried tweaking all the obvious stuff already.
thanks again.
So once you get below $5, they're all listed randomly, not even in $ order. So I can't get useful list below the $5 tier. I know when you get down to the end it's splitting hairs but I at least want to read the hairs before I split them, so to speak?
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Originally posted by RAY@HQ View PostWe're still tweaking Force Positions... but in a 1-C, 10-team mixed league, all C's being at the NV line may not be THAT outlandish.
I'm aware of the issue with accent marks in names. We'll get that cleaned up.
I'd be open to any tip that I can manipulate it with for now just to get it to read better. I think I've tried tweaking all the obvious stuff already.
thanks again.
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We're still tweaking Force Positions... but in a 1-C, 10-team mixed league, all C's being at the NV line may not be THAT outlandish.
I'm aware of the issue with accent marks in names. We'll get that cleaned up.
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Took CDG points league grids for a test run. A couple things I've noticed. When entering player names for keepers in the text box, the tool wasn't recognizing "Jose" for Jose Ramirez and "Acuna" for Ronald without an accent mark over the "e" in Jose or the tilda over the "n" in Acuna. I entered 50 keepers manually and I guess these were the only 2 that it was an issue for, but I think that's a bug in how that part of the tool is programmed. It took me a while to even find Jose Ramirez this way to select him, until I typed just the "J-o-s" then scrolled down, and "Acu" and scrolled down.
Another thing I'm having an issue with is that this league is a 1 catcher league with 10 teams, but my grid view is putting all catchers below the NV line, even when I select "force positions." I didn't do the math on the other positions but I'm not sure if it's using "force positions" at all... I thought that was the option that forces the grid to display your league's position requirements above the NV line.
thank you.
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The fix is in! Points leagues have dollar value settings, a good/useful grid output, and keeper league support just like roto leagues.
Just be careful when using a league you've already created, you'll want to make sure you set your league budget/$ settings properly, since you didn't have those options before.
Thanks for your patience on this one...
(more categories coming tonight, btw... but I'm not totally sure which ones).
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