Mikita Fantasy Baseball, an auction keeper league where only NL hitters and AL pitchers are eligible, had a last minute drop out last night (first time ever that's happened). Our auction is Saturday, March 28th at 11:00 Am in South San Francisco. We have 10 owners in the league each season, use CBS Sportsline.

The team you will be taking over is middle of the pack on paper; it is NOT an expansion team.

I'm copy and pasting part of the league constitution below (too many characters) and as the league is on the complex side I imagine you might have lots of questions before committing. I can be reached via e-mail at spidey@3action.com

I'm going to fill this spot quickly one way or another, so please contact me ASAP. Thanks!
-Steve

THE MIKITA FANTASY BASEBALL LEAGUE
The format is NL Hitters and AL Pitchers, using the standard 5x5 scoring system with one change, no .BA (OBP, Runs Scored, RBI’s, HR, SB, WHIP, ERA, K’s, Wins and Saves).

FEES
Total fee: $238
PRIZE MONEY
The prize money for the league is as follows:
1st Place = $1000
2nd Place = $600
3rd Place = $300

The winner of each of the ten categories wins $25 each

Consolation Prize = $100. The team with the highest point total gained after the All-Star break (and not in the Top Three) will win 10%.

THE AUCTION
You enter the draft with a $260 salary cap and you can protect up to 12 players from your roster the previous year. More than simply protecting “great” players, filling your roster with low salaries that give you financial flexibility is key.

In the auction itself, your $260 salary cap must fill your 23 player active roster, with all required positions filled in the auction. For example, you can’t avoid buying your fifth outfielder in the auction and plan on filling the spot down the road. All required positions must be filled in the auction.

The bidding process goes as follows: Frank places an initial $10 bid on Brian Giles, and any additional bid must be at least $1 higher (all bids & player salaries are in dollar increments). The last player to bid on a player is awarded the player (and his salary towards your salary cap). While you may be tempted to bid on a player you don’t want in an effort to run up his salary, always be aware that you might also find yourself stuck with the player (and his salary) if you overestimate his value to others.

At the conclusion of the auction, when all teams have filled their 23 active player roster, the Supplemental Draft occurs.

THE SUPPLEMENTAL DRAFT
The Supplemental Draft is the process to fill your remaining twelve roster spots. Not an auction, The Supplemental Draft is a snake-style rotisserie draft with the order determined by inverse order of standing from the previous season (last to first in the first round, to be followed by first to last in the second round, etc.). In case of expansion, the new teams will be awarded the first selections based upon expansion draft selection (first pick in expansion draft will follow the second pick in the supplemental draft). Each player drafted in the supplemental draft has a dollar value (listed below), but this dollar value is only activated when (and if) the player is ever inserted into your active roster. If the player never enters your active lineup, or is released, his dollar value never counts against your salary cap.

If a player is drafted in:
Round 1 : His salary value is $R15
Round 2, 3, 4 & 5: His salary value is $R10
Round 6, 7, 8, 9 & 10: His salary value is $R5
Round 11 & 12: His salary value is $R1

THE ROSTER & ACTIVE LINEUP
Transactions are submitted Sunday night each week, and the lineup you enter on 9:00 am on Monday is your lineup for the entire week. There are no daily lineup changes.

Your roster consists of 35 players, although only 23 are in your active lineup at any one time.

Fourteen of the active lineup spots are for offensive players:
2 Catchers
1 First Baseman
1 Second Baseman
1 Shortstop
1 Third Baseman
5 Outfielders (outfielder is a generic term, corner OF or CF are considered the same)
1 Corner Infielder (any player who has either 1B or 3B eligibility)
1 Middle Infielder (any player who has either 2B or SS eligibility)
1 Utility Player (any offensive player would be eligible for this spot)

The remaining nine active lineup spots are for pitchers, with any combination of starters or relievers that you choose.

THE TWELVE RESERVE ROSTER SPOTS
You have 12 spots on your roster for RESERVE PLAYERS. You do not accumulate statistics for the 12 players on your reserve roster until/if they are entered into your active lineup. There are no position requirements for your reserve roster (you can have 12 pitchers, 12 outfielders, your choice).

There are different philosophies involved in building your reserve roster. Some players stack the reserve roster with players from the ineligible league (NL pitchers or AL hitters), anticipating a trade or free agency that might bring the player into the eligible league and into your active lineup.

Some players focus on promising minor leaguers, reserving them before they make their major league debuts and become more widely sought after.

Other players focus on current major league reserves that have an outside chance of stepping into starting roles through injury or ineptitude, or current players with great position eligibility in case of emergency.

Most players use a combination of all three philosophies, and all have been used successfully at different times.

RESERVE STATUS
As mentioned above, if a player is drafted in the supplemental draft as a reserve and is never activated onto the active roster, his salary never counts against the salary cap.

In addition, a player chosen in the supplemental draft as a reserve does not have his service time started until/if he is ever placed on the active roster. He will retain his reserve status, year after year, until he is activated or released.

When you retain a player from a previous year and enter the auction, ordinarily that player’s salary will count against your salary cap. If a player still retains reserve status, his salary will not count against the salary cap until you activate him (which you wouldn’t want to do until the first week of the season at the earliest).

Because of this “loophole”, a player who retains his reserve status has added additional value.

PROTECTED ROSTER LIST
Because this is a perpetual league, each team may protect no less than seven players and no more than 12 players. Players with “RESERVE” status will not count towards the minimum or maximum amount of players protected. Up to 12 reserve players could conceivably be protected considering there are 12 reserve rounds.

In the case of reserve players being protected, they may be inserted into any of the 12 open spots on a reserve roster without losing their initial reserve price. For example, if you drafted Carlos Beltran in the first round (R15) of the reserve draft in 2003, you can carry him over to 2004 and have him occupy the reserve spot of your 12th rd pick if you so choose. Regardless of where he’s placed, he still maintains the R15 status. Designation of these protected reserve players must be submitted to the commissioner before the draft begins.

- Protected roster lists are due one week prior to the draft date. Please check with commissioner for exact date (Friday, March 16th, 2007 at 4:00 PM this season).

- If you protect a player that gets traded to the opposing league before the start of the season, the player is still Mikita eligible for the remainder of the season as long as the jump occurs after the date keeper lists are due.

FREE AGENCY
Once the season begins, any player not already on a roster can be added as a free agent. Here is the process to do so:

1). Free agents can only be added once a week, on Sunday evening (the same deadline for submitting your weekly lineup. You can add as many free agents you’d like each week, however, every addition must be accompanied with a drop in order to keep your roster at 35 spots (23 active/12 reserve).

2). You must bid for the free agent by selecting the add/drop feature on the Sportsline Mikita site. Each Add you make MUST be accompanied by a drop and a bid of at least $1.

3). The bidding process is sealed until bidding is complete, so you do not know if other players are bidding for the same player. If you sense interest, you may want to make sure that your bid is likely to surpass competing bids.

4). Every free agent acquired must immediately be inserted into your starting weekly lineup. After one week, you may choose to reserve that player(s) or not. This prevents teams from randomly picking up multiple players who are not currently active in the major leagues.

5). When a team drops a player into the free agency pool, they cannot make a bid on that player for two weeks. For example, I drop Sammy Sosa on Sunday, March 31. I’m unable to place a bid on Sammy until April 14.

6). You MAY NOT drop a “C” player into the free agency pool. Just like a “C” player with an extended contract, the only options you have in ridding yourself of that player(s) are: 1) dies/retires – whichever comes first 2) gets traded to the opposite league or 3) you trade him to another team owner.

7). **Your total FAAB (Free Agent Acquisition Budget) to start the season is $100. Each time you make a bid on a player, your total FAAB $$ is subtracted based upon the winning bid. Unlike previous seasons, there will be no adding $$$ to FAAB since players stats will not be lost if they get traded to an opposing league (see below).

8) New to 2007: If an owner surpasses the salary cap of $360, their most expensive player in the active lineup will be REMOVED from the lineup and cannot be substituted for another player. Your lineup must be legal by the start of Mondays first game, which is often a 9:00 AM or 10 AM start.